
Session Respect Score
"A lovingly crafted fan-made point-and-click adventure that respects the classic Broken Sword formula with story-driven puzzle-solving and dialogue choices."
Minimum session
15 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Story chapters
About
Broken Sword 2.5: The Return of the Templars is a fan made sequel to continue the storyline after the first two games in the Broken Sword adventure series, and ties up the events leading up to the third game. Like the first two games, a 2d view is used with point-and-click gameplay instead of the full 3d from the later games. Familiar locations all over the world are mixed with new settings and characters. George, Nico and André all return, but new ones such as Christophe Brai and English historian Jimmy McLaugh also play an important role. Movement is done with the mouse, while the cursor changes automatically to an available action when hovering over a hotspot. Items are stored in an inventory and dialogues trees are shown as icons representing items or characters. Players will control George and Nico intermittently throughout the story. It is also possible to die in the game. Although it is a tribute to the original series, the production values are high with entirely new environments, characters, rendered cut-scenes, sounds and a storyline that match the original games. Some people involved with the original game have contributed and there is full German (with a few of the voices of the original games) and English voice acting.
The series' protagonist George Stobbart leaves Nico for one year because of an important trip to the USA. During that time, his grandfather dies of cancer. While in the USA, he receives a telegram from France detailing the death of Nico. Bewildered, he hastily travels back to France only to discover Nico is still alive…
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Platform Notes
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Broken Sword 2.5: The Return of the Templars — Session FAQ
- How long does a session of Broken Sword 2.5: The Return of the Templars take?
- The minimum meaningful session for Broken Sword 2.5: The Return of the Templars is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Broken Sword 2.5: The Return of the Templars?
- Broken Sword 2.5: The Return of the Templars uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Broken Sword 2.5: The Return of the Templars pressure you to keep playing?
- Broken Sword 2.5: The Return of the Templars has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Broken Sword 2.5: The Return of the Templars's Session Respect Score?
- Broken Sword 2.5: The Return of the Templars has a Session Respect Score of 7.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.






