
Dungeon Trick
Session Respect Score
"Turn-based roguelite with strategic team building and randomized dungeons."
Minimum session
15 min
Pausability
At save points
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Self-contained runs
About
Dungeon Trick is a turn-based Roguelite JRPG. Assemble a team of four heroes and dive into randomized, dungeon encounters. With 13 unique classes and a dynamic card system that delivers boons and banes, every run offers strategic combat and hidden lore waiting to be discovered.
Media
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
Dungeon Trick — Session FAQ
- How long does a session of Dungeon Trick take?
- The minimum meaningful session for Dungeon Trick is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Dungeon Trick?
- Dungeon Trick uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Dungeon Trick pressure you to keep playing?
- Dungeon Trick has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Dungeon Trick's Session Respect Score?
- Dungeon Trick has a Session Respect Score of 8.3/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.






