Session Respect Score
"A wild sci-fi shooter spinoff that lets you blast alien invaders on Mars with absurd weapons in bite-sized missions."
Minimum session
15 min
Pausability
Pause anytime
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Moderate
Session structure
Missions & levels
About
Lost on Mars transports the franchise’s insanity from Hope County to the red planet as Nick Rye is teleported to a hostile planet to help his buddy Hurk thwart an alien invasion of Earth. This adventure gives players a new arsenal of alien weaponry, including the Blaster of Disaster, Hellfire and Morphinator, while also introducing a new traversal tool with Space Jets. Humankind’s future is in the hands of the game’s most notorious guns-for-hire. Time to squash some bugs!
Media
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
Far Cry 5: Lost on Mars — Session FAQ
- How long does a session of Far Cry 5: Lost on Mars take?
- The minimum meaningful session for Far Cry 5: Lost on Mars is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Far Cry 5: Lost on Mars?
- Yes — Far Cry 5: Lost on Mars supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
- Does Far Cry 5: Lost on Mars pressure you to keep playing?
- Far Cry 5: Lost on Mars has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Far Cry 5: Lost on Mars's Session Respect Score?
- Far Cry 5: Lost on Mars has a Session Respect Score of 9.5/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.





















