Session Respect Score
"Brutal 2D platformer shooter demanding precision and pattern memorization."
Minimum session
10 min
Pausability
At save points
Resume friendliness
Hard to resume
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Self-contained runs
About
I Wanna Take the Time-Machine 2 is a tribute to the infamous 2D platformer 'I Wanna Be the Guy', and also a sequel to I Wanna Take the Time-Machine.
Media
Community Tips
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
I Wanna Take the Time-Machine 2 — Session FAQ
- How long does a session of I Wanna Take the Time-Machine 2 take?
- The minimum meaningful session for I Wanna Take the Time-Machine 2 is approximately 10 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause I Wanna Take the Time-Machine 2?
- I Wanna Take the Time-Machine 2 uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does I Wanna Take the Time-Machine 2 pressure you to keep playing?
- I Wanna Take the Time-Machine 2 has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is I Wanna Take the Time-Machine 2's Session Respect Score?
- I Wanna Take the Time-Machine 2 has a Session Respect Score of 6.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.








