
Session Respect Score
"Narrative-driven summer romance with meaningful choices."
Minimum session
20 min
Pausability
At save points
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Moderate
Session structure
Story chapters
About
A narrative game set in Cambridge, 2006. Spend one unforgettable summer as Leon, a visiting student, balancing studies, friendship, and love. Your choices shape who you become: yourself, or someone new altogether.
Media
Community Tips
Be the first to leave a tip!
Sign in to add a tip
Community Session Data
No sessions logged yet —
Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
Sign in to vote on tags
Platform Notes
Does it actually work well on your platform? Community tested.
It Was That Summer — Session FAQ
- How long does a session of It Was That Summer take?
- The minimum meaningful session for It Was That Summer is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause It Was That Summer?
- It Was That Summer uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does It Was That Summer pressure you to keep playing?
- It Was That Summer has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is It Was That Summer's Session Respect Score?
- It Was That Summer has a Session Respect Score of 8.1/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.






