Session Respect Score
"A stylish cinematic puzzle-platformer with bite-sized historical stops that rewards focused puzzle-solving over extended play."
Minimum session
15 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Story chapters
About
Step into the Anytime Elevator and get LIFTED — a cinematic single-player 2.5D puzzle-platform adventure from a former Disney ride designer. Slacker Ari Buktu only pokes his head into Professor Raventhorpe’s lab for extra credit; seconds later he’s hurtling through history on a reckless mission to steal a legendary tiara and fix the professor’s love-life. Each stop opens a new era, a bigger puzzle, and the shadow of a rival tomb-raider who’s always one jump behind…
Media
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
Lifted — Session FAQ
- How long does a session of Lifted take?
- The minimum meaningful session for Lifted is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Lifted?
- Lifted uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Lifted pressure you to keep playing?
- Lifted has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Lifted's Session Respect Score?
- Lifted has a Session Respect Score of 7.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.







