
Session Respect Score
"Competitive fighting game with story mode for TYPE-MOON fans."
Minimum session
15 min
Pausability
Pause anytime
Resume friendliness
Hard to resume
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Open-ended
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About
"MELTY BLOOD" is a series of 2D fighting games based on TYPE-MOON's visual romance novel "Tsukihime". Since the game's original release on PC in 2002, it has also had a number of ports for arcade, PlayStation 2, and Steam. Now, at long last, the "MELTY BLOOD" series is making its way to PlayStation4, Nintendo Switch, Xbox One, and Steam on September 30, 2021 in the form of "MELTY BLOOD: TYPE LUMINA".
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Platform Notes
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Melty Blood: Type Lumina — Session FAQ
- How long does a session of Melty Blood: Type Lumina take?
- The minimum meaningful session for Melty Blood: Type Lumina is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Melty Blood: Type Lumina?
- Yes — Melty Blood: Type Lumina supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
- Does Melty Blood: Type Lumina pressure you to keep playing?
- Melty Blood: Type Lumina has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Melty Blood: Type Lumina's Session Respect Score?
- Melty Blood: Type Lumina has a Session Respect Score of 7.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.











