
Session Respect Score
"A classic-style Doom total conversion with 4 episodic campaigns offering straightforward shooter action with medieval/dark fantasy theming."
Minimum session
15 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Zero FOMO
Focus required
Moderate
Session structure
Story chapters
About
Rekkr is a 4-episode total conversion, created by Matthew Little (Revae), with a full soundtrack created by Tom Jensen (HexenMapper), sound effects provided by TerminusEst13, additional textures by Chris Kassap (lupinx-Kassman), and additional mapping by Angry Saint, Brayden Hart (AD_79), Bzzrak Ktazzz, Chris Kassap, James Paddock (Jimmy), Jaws in Space, SuperCupcakeTactics, TerminusEst13, and Velcrosasquatch. The mod is distributed as both a PWAD for Ultimate Doom (or Freedoom, since all content is replaced it does not matter which one) and a stand-alone IWAD version.
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
Rekkr — Session FAQ
- How long does a session of Rekkr take?
- The minimum meaningful session for Rekkr is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Rekkr?
- Rekkr uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Rekkr pressure you to keep playing?
- Rekkr has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Rekkr's Session Respect Score?
- Rekkr has a Session Respect Score of 7.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.






