Session Respect Score
"A classic-style adventure puzzle game where you explore mysterious locations, collect items, and solve environmental puzzles to uncover a hidden story."
Minimum session
20 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Story chapters
About
Subject 13 is the new adventure game developed by Paul Cuisset—the man behind "Flashback", "Future Wars: Adventures in Time" and "Moto Racer" - in partnership with Microïds. This is a true adventure game. It depicts a mysterious universe filled with secret hiding places and all kinds of mechanisms that the player discovers, analyzes, and activates. There are also objects to collect and to figure out how to use in the backdrops… Subject 13 will make you travel from a secret base that has been abandoned to a strange and mysterious island, and in other places, so you can discover the real story. Therefore, you will have to manipulate several items in details to unveil their secrets. You'll have to muster all your insight and intelligence for this daunting challenge.
In Subject 13, you'll play Franklin Fargo, a quiet physics professor. Franklin has led a lonely and bitter existence ever since his fiancée Sophie died. She was killed in a holdup in which he was supposed to be the victim. One morning, he wakes up in the middle of an underground scientific facility that has been abando…
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
Subject 13 — Session FAQ
- How long does a session of Subject 13 take?
- The minimum meaningful session for Subject 13 is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Subject 13?
- Subject 13 uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Subject 13 pressure you to keep playing?
- Subject 13 has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Subject 13's Session Respect Score?
- Subject 13 has a Session Respect Score of 7.2/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.









