Session Respect Score
"A handcrafted first-person puzzle metroidvania that rewards exploration and creative problem-solving in bite-sized chunks."
Minimum session
15 min
Pausability
Pause anytime
Resume friendliness
Some reorientation
FOMO pressure
Low FOMO
Focus required
Intense
Session structure
Open-ended
About
Supraworld is a first-person puzzle metroidvania. Be tiny in a handcrafted toy world. Explore, solve puzzles, ignore the main quest, get out of bounds, find secret areas, convict murderers. Hunt for powerful new abilities to unravel this vast, interconnected world… And don't forget to save the princess.
You play an apprentice of the solvers' guild. Solvers are the most important people in this world because puzzle storms are rising all over the place, making people's lives harder. You're challenged with graduating your solver's exam by saving the princess from the nearby castle.
Media
Community Tips
Be the first to leave a tip!
Sign in to add a tip
Community Session Data
No sessions logged yet —
Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
Sign in to vote on tags
Platform Notes
Does it actually work well on your platform? Community tested.
Supraworld — Session FAQ
- How long does a session of Supraworld take?
- The minimum meaningful session for Supraworld is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Supraworld?
- Yes — Supraworld supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
- Does Supraworld pressure you to keep playing?
- Supraworld has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
- What is Supraworld's Session Respect Score?
- Supraworld has a Session Respect Score of 7.9/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.









