Session Respect Score
"A narrative-driven point-and-click adventure set aboard the Titanic that demands focused attention but rewards exploration with a rich, cinematic experience."
Minimum session
15 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Story chapters
About
Titanic: Adventure Out of Time is a computer game developed by Cyberflix. It was published in the United States and Europe by GTE Entertainment and Europress respectively, and released on November 12, 1996. The game is a point-and-click adventure game which sees the player traveling around a virtual representation of the RMS Titanic. Titanic: Adventure Out of Time comes in three versions: a PC, Macintosh, or hybrid version that works on both the Windows and Mac. Version 1.0 of the game is an upgrade of the game from GTE Entertainment to just Cyberflix and is a stability upgrade first released in 1997. It comes in either a threefold CD jacket or a jewel case version. The French and German version of the game comes in two paper sleeves. The Mac and Windows versions were released first, produced by Cyberflix and distributed by GTE Entertainment in 1996. Hybrid versions of the game, which are compatible with both the Mac and Windows operating systems, were distributed and produced by Cyberflix after GTE Entertainment went out of business in 1997. Later versions were distributed by Hammerhead Entertainment, who took over production after Cyberflix also went out of business in 1998. The game is available in seven languages: English, French, German, Dutch, Russian, Polish and Korean. Characters in Titanic: Adventure Out of Time were rendered by way of photographs of actors given limited animation in sync with dialogue. The producers of this game used this same style of rendering for a previous adventure entitled Dust: A Tale of the Wired West.
The game begins in April 1942 with the main character (whose name is Frank Carlson) being caught in an air raid during the London Blitz of World War II and being sent back in time to 1912 with an opportunity to change history. In 1912, he was a British secret agent on the RMS Titanic, who must retrieve a priceless copy…
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Platform Notes
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Titanic: Adventure out of Time — Session FAQ
- How long does a session of Titanic: Adventure out of Time take?
- The minimum meaningful session for Titanic: Adventure out of Time is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Titanic: Adventure out of Time?
- Titanic: Adventure out of Time uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Titanic: Adventure out of Time pressure you to keep playing?
- Titanic: Adventure out of Time has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Titanic: Adventure out of Time's Session Respect Score?
- Titanic: Adventure out of Time has a Session Respect Score of 7.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.








